local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 144004117
L1_1 = {}
L2_1 = {}
L2_1.config_id = 117004
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -31.088
L3_1.y = 202.252
L3_1.z = -256.714
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 92.779
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9013
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 117005
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -28.849
L4_1.y = 202.229
L4_1.z = -253.742
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 177.223
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9013
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 117006
L4_1.monster_id = 21020101
L5_1 = {}
L5_1.x = -25.436
L5_1.y = 202.202
L5_1.z = -256.881
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 273.391
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 25
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.pose_id = 401
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 117017
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = -42.397
L6_1.y = 203.869
L6_1.z = -268.283
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 117.558
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 117018
L6_1.monster_id = 21010901
L7_1 = {}
L7_1.x = -25.004
L7_1.y = 203.866
L7_1.z = -274.934
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 261.626
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9003
L6_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 117002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -34.755
L3_1.y = 202.212
L3_1.z = -255.864
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 97.851
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.chest_drop_id = 1002000
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 117012
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -24.186
L4_1.y = 202.149
L4_1.z = -253.854
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 117013
L4_1.gadget_id = 70310006
L5_1 = {}
L5_1.x = -24.223
L5_1.y = 202.171
L5_1.z = -259.984
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 117014
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -23.479
L6_1.y = 202.149
L6_1.z = -256.104
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 334.134
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 117015
L6_1.gadget_id = 70950092
L7_1 = {}
L7_1.x = -42.471
L7_1.y = 200.0
L7_1.z = -268.396
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 39.2
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 117016
L7_1.gadget_id = 70950092
L8_1 = {}
L8_1.x = -24.987
L8_1.y = 200.0
L8_1.z = -275.124
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 15.246
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 101
L8_1 = {}
L8_1.config_id = 117019
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = -26.378
L9_1.y = 202.201
L9_1.z = -253.794
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 101
L9_1 = {}
L9_1.config_id = 117020
L9_1.gadget_id = 70220005
L10_1 = {}
L10_1.x = -26.336
L10_1.y = 202.201
L10_1.z = -259.51
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 101
L10_1 = {}
L10_1.config_id = 117021
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = -26.763
L11_1.y = 202.264
L11_1.z = -249.703
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 27.123
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1117003
L2_1.name = "ANY_MONSTER_DIE_117003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_117003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_117003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 117001
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -29.044
L4_1.y = 202.204
L4_1.z = -259.034
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9014
L3_1.area_id = 101
L2_1[1] = L3_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 117007
L3_1.gadget_id = 50004002
L4_1 = {}
L4_1.x = -27.814
L4_1.y = 202.205
L4_1.z = -257.214
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 117008
L4_1.gadget_id = 50004002
L5_1 = {}
L5_1.x = -28.321
L5_1.y = 202.21
L5_1.z = -255.61
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 117009
L5_1.gadget_id = 50004002
L6_1 = {}
L6_1.x = -29.977
L6_1.y = 202.228
L6_1.z = -256.676
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 117010
L6_1.gadget_id = 50004002
L7_1 = {}
L7_1.x = -28.768
L7_1.y = 202.122
L7_1.z = -250.274
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 117011
L7_1.gadget_id = 50004002
L8_1 = {}
L8_1.x = -31.459
L8_1.y = 202.17
L8_1.z = -250.66
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 101
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 117004
L5_1 = 117005
L6_1 = 117006
L7_1 = 117017
L8_1 = 117018
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 117002
L5_1 = 117012
L6_1 = 117013
L7_1 = 117014
L8_1 = 117015
L9_1 = 117016
L10_1 = 117019
L11_1 = 117020
L12_1 = 117021
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_117003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_117003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 117002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_117003 = L1_1
